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Hazards

Plunger Chute

Level 3

commonMechanicalTrap

A section of floor that drops away into a chute, then slams a plunger down behind the victim to drive them deeper. There's no scrambling back out the way you fell.

To disable it, a creature can attempt DC 23 Thievery (expert) to jam the trapdoor shut or activate a hidden bypass switch by twisting a fitting on the gas lamp.

In play

Pitfall and Plunger [Reaction]

Level 3 · Complexity Simple

Stealth DC 22 (expert)

Disable Thievery DC 23 (expert) — to jam the trapdoor shut or activate a hidden bypass switch by twisting a fitting on the gas lamp

AC 22

HP 40 · Hardness 10

Immunities critical hits, object immunities, precision damage

Trigger A creature walks onto the trapdoor

Effect Anyone within 10 feet of the room's northern wall falls 40 feet down the shaft to area **E33**, taking 20 bludgeoning damage and landing prone in the ochre jelly's pit. The victims can Grab an Edge to avoid falling. The DC to Grab an Edge is 20; the DC to Climb the walls is 22.

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