Pharaoh's Ward
Level 7
Magical Trap
Stealth DC 25 (expert)
Disable DC 27 Thievery (master) to painstakingly remove the lintel without triggering the magic, or dispel magic (4th rank; counteract DC 25) to counteract the rune
Curse the Intruders [Reaction] (curse, divine)
Reset The trap resets when the door is shut.
Level 7 · Complexity Simple
Stealth DC 25 (expert)
Disable
- Thievery DC 27 (master) — to painstakingly remove the lintel without triggering the magic, or dispel magic (4th rank; counteract
- DC 25
Trigger The seal on the tomb is broken from the outside
Effect Each living creature within 60 feet must succeed at a DC 23 Will save or be subjected to the pharaoh’s curse. A cursed creature takes a –2 status penalty to Fortitude saves, and any natural or magical healing it receives is halved. The curse remains until removed by _cleanse affliction_ or similar magic.
Reset The trap resets when the door is shut.