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Hazards

Phantom Bells

Stealth +10

rareAuditoryComplexHauntSonic
Lvl 6complexAuditoryComplexHauntRareSonic
EffectSounds of creaking metal fill the area as the phantom bells begin to swing and the haunt rolls initiative.

Stealth

+10

Disable

Religion DC 27 (expert) to break the curse with recitations against the power of Hell (2 actions), or Performance DC 22 (expert) to Perform an opposing composition

Distant Ringing [Reaction] (auditory, sonic); Trigger A living creature approaches within 30 feet.


Routine

(1 action) The bells toll, dealing 4d6 sonic damage to each living creature within 30 feet (DC 24 basic Fortitude save).


Reset

The bells cease ringing if there are no living creatures within 30 feet