Phantasmagoric Fog Trap
Level 6
Stealth DC 25 (expert)
Disable Survival DC 28 (expert) to find a path through the Grand Hall that doesn't disturb the undergrowth
Billow Mists [Reaction] (mental);
Reset The trap resets after 1 hour.
Level 6 · Complexity Simple
Stealth DC 25 (expert)
Disable DC 28 (expert) — (expert) to find a path through the Grand Hall that doesn't disturb the undergrowth
Trigger A creature moves through the undergrowth
Effect One round later, the hall fills with violet fog that imposes a –2 circumstance penalty to Perception checks to all creatures within it and exposes anyone who enters it to phantasmagoric fog. **Phantasmagoric Fog** (inhaled, poison); **Saving Throw** DC 24 Will; **Maximum Duration** 6 rounds; **Stage 1**stupefied 1 (1 round); **Stage 2** confused and stupefied 1 (1 round); **Stage 3** confused and stupefied 2 (1 round).
Reset The trap resets after 1 hour.