Perilous Flash Flood
Level 10
Stealth +22 (expert)
Disable three DC 35 Athletics, Crafting, or Survival checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.
Burst Free [Reaction]
Routine (1 action) The flood advances forward 60 feet, crashing into all creatures within its area. Each creature must attempt a DC 30 Fortitude save as the floodwaters pummel them and pull them downstream. The amount and type of damage dealt are based on the nature of the flood, and certain types of floods impose additional effects.
Level 10 · Complexity Complex
Stealth +22 (expert)
Disable Athletics DC 35 — , Crafting , or Survival checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.
Trigger A creature or effect breaks the flood’s containment
Effect The hazard rolls initiative as the flood surges forth.