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Hazards

Night's Breath Trap

Stealth DC 38 (master)

rareMagicalTrap
Lvl 14simpleMagicalRareTrap
AC
33
HP
90
Hardness
22
EffectA Small or larger creature in area A2 moves within 15 feet of the secret door to the north or the double door to area A5 · 12d6 mental
AC
33
HP
90

Stealth

DC 38 (master)

Disable

DC 33 Thievery to “blind” the statue so that it cannot notice any who approach, DC 35 Occultism to redirect and expend the trap's occult energies harmlessly, or dispel magic (7th level, counteract DC 32) to counteract the trap.

AC 33, Fort +28, Ref +22

Hardness

22

HP

90 (BT 45)

Immunities

critical hits, object immunities, precision damage

Night's Breath [Reaction] (emotion, fear, illusion, mental, occult)

Critical Success The creature is unaffected.

Success The creature takes half damage and is frightened 1.