Nightmare Portal
Stealth DC +32 (master)
- AC
- 39
- HP
- 104
- Hardness
- 26
- AC
- 39
- HP
- 104
DC +32 (master)
Disable
DC 42 Thievery (master) to focus the portal's energies back in on itself to close it off, or DC 36 Occultism (master) to invoke the proper chant and make the proper hand gestures to untether the portal from the Dreamlands, or dispel magic (8th level; counteract DC 34) to counteract the portal for 1 minute and prevent Orgesh's influence from reaching through during that time
AC 39, Fort +30, Ref +25
Hardness
26
HP
104 (BT 52)
Immunities
critical hits, object immunities, precision damage
Dreadful Vision [Reaction] (illusion, mental, occult) Trigger At the start of a round after a creature who can dream and isn't immune to sleep effects enters the room, the portal starts to glow with purple mist. At this point, the portal triggers as soon as such a creature looks into it.