Meddler's Muddle
Level 8
Stealth DC 28 (expert)
Disable Thievery DC 26 (expert) to scratch out the rune without triggering a mental assault, or dispel magic (3rd rank; counteract DC 24) to counteract the rune
Telepathic Jolt [Reaction] (arcane, mental);
Reset The trap resets after 1 minute.
Level 8 · Complexity Simple
Stealth DC 28 (expert)
Disable
- DC 26 (expert) — (expert) to scratch out the rune without triggering a mental assault, or dispel magic (3rd rank; counteract
- DC 24
Trigger A creature touches the door directly or with a tool; **Bypass** key
Effect The trap deals 6d10 mental damage to the triggering creature (DC 26 basic Will save). On a failure, the target is additionally stupefied 1 for 24 hours (stupefied 3 on a critical failure).
Reset The trap resets after 1 minute.
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