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Hazards

Meddler's Muddle

Stealth DC 28 (expert)

uncommonMagicalTrap
Lvl 8simpleMagicalTrapUncommon
EffectA creature touches the door directly or with a tool; **Bypass** key · save DC 26 Will (basic) · 6d10 mental

Stealth

DC 28 (expert)

Disable

Thievery DC 26 (expert) to scratch out the rune without triggering a mental assault, or dispel magic (3rd rank; counteract DC 24) to counteract the rune

Telepathic Jolt [Reaction] (arcane, mental);


Reset

The trap resets after 1 minute.