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Sorted A-ZHazards
Malevolent Mannequins
Uncommon Clockwork Complex Haunt Mechanical
uncommonClockworkComplexHauntMechanical
Lvl 14complexClockworkComplexHauntMechanicalUncommon
- AC
- 35
- HP
- 70
- Hardness
- 10
EffectA creature comes within 30 feet of a mannequin
- AC
- 35
- HP
- 70
Uncommon
Clockwork
Complex
Haunt
Mechanical
+27
Disable
DC 37 Thievery (master) to jam a mannequin's clockwork mechanisms or Religion DC 35 (expert) twice to exorcise a spirit from a mannequin.
AC 35, Fort +26, Ref +28
Hardness
10
HP (per mannequin)
70 (BT 35)
Immunities
critical hits, object immunities, precision damage
Awaken [Reaction]
Routine
(9 actions) Each of the mannequins uses three of the haunt's actions on each turn, and the haunt loses three actions each turn for every disabled or destroyed mannequin. Each mannequin uses its first action to Stride up to 50 feet and its remaining two actions to make clockwork fist Strikes.