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Sorted A-ZHazards
Luminous Ward
Level 18
commonMagicalTrap
Stealth DC 40 (master)
Disable Thievery DC 40 (master) to disable the wards or dispel magic (9th level; counteract DC 38) to counteract the ward
Radiant Explosion [Reaction] (fire, light)
Reset The trap resets after 1 hour.
Level 18 · Complexity Simple
Stealth DC 40 (master)
Disable
- DC 40 (master) — (master) to disable the wards or dispel magic (9th level; counteract
- DC 38
Trigger A creature touches the door
Effect All creatures within 20 feet of the door are scorched with brilliant light, taking 20d6 fire damage (DC 40 basic Reflex save). A creature that fails this save is blinded for 1 hour (or permanently on a critical failure).
Reset The trap resets after 1 hour.