Luminous Ward
Level 18
Stealth DC 40 (master)
Disable Thievery DC 40 (master) to disable the wards or dispel magic (9th level; counteract DC 38) to counteract the ward
Radiant Explosion [Reaction] (fire, light)
Reset The trap resets after 1 hour.
Level 18 · Complexity Simple
Stealth DC 40 (master)
Disable
- DC 40 (master) — (master) to disable the wards or dispel magic (9th level; counteract
- DC 38
Trigger A creature touches the door
Effect All creatures within 20 feet of the door are scorched with brilliant light, taking 20d6 fire damage (DC 40 basic Reflex save). A creature that fails this save is blinded for 1 hour (or permanently on a critical failure).
Reset The trap resets after 1 hour.
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.