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Sorted A-ZHazards
Locking Alarm
Stealth DC 27 (master)
uncommonMagicalTrap
Lvl 10simpleMagicalTrapUncommon
- AC
- 25
- HP
- 70
- Hardness
- 18
EffectA creature attempts to open or affect the door
- AC
- 25
- HP
- 70
DC 27 (master)
Disable
DC 32 Thievery (expert) to bypass the magical triggers on the door, or dispel magic (5th level, counteract DC 29) to counteract the alarm.
AC 25, Fort +24, Ref +16
Door Hardness
18
Door HP
70 (BT 35)
Immunities
critical hits, object immunities, precision damage
Lock and Shriek [Reaction] (abjuration, occult)