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Hazards

Lightning's Dance

Level 11

rareComplexKaijuMythicPrimal

Rare Complex Kaiju Mythic Primal

Stealth +20 (expert) or DC 33 (master) to notice sparks dancing around normally non-conductive surfaces

Disable DC 35 Crafting (master) to fashion a makeshift lightning rod, DC 33 Nature (expert) to dissipate the electrical charge harmlessly into the air

Static Shock [Reaction] (electricity)

Critical Success The creature is unaffected.

Success The creature is clumsy 1 for 1 round.

Failure The creature is clumsy 2 for 2 rounds.

Critical Failure The creature is clumsy 2 for 4 rounds and stunned 1 for 1 round.

Level 11 · Complexity Complex

Stealth DC 33 (expert)

Disable

  • Crafting DC 35 (master) — to fashion a makeshift lightning rod
  • Nature DC 33 (expert) — to dissipate the electrical charge harmlessly into the air

Trigger A creature approaches within 10 feet of the hazard's center

Effect Electricity wells up from the ground and nearby material. Each creature in the hazard's area must attempt a DC 33 Fortitude save, and the hazard then rolls initiative. A character wearing metal armor or wielding a metal shield or weapon of at least 1 Bulk treats the result of their saving throw as one step worse.

Reset The hazard deactivates and immediately resets if has no targets for 1 round; it also resets if Agyra uses her lightning breath multiple times in a single combat in the area.