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Hazards

Lightlock

Level 7

rareMagicalTrap

Stealth DC 25 (expert)

Disable Thievery DC 27 (master) to disrupt some of the hidden runes that focus the trap's energies, or dispel magic (4th level, counteract DC 25) or any spell with the Light trait to counteract the trap

Freeze the Awful Light [Reaction] (cold, darkness, evocation)

Level 7 · Complexity Simple

Stealth DC 25 (expert)

Disable

  • DC 27 (master) — (master) to disrupt some of the hidden runes that focus the trap's energies, or dispel magic (4th level, counteract
  • DC 25

Trigger A creature carrying a light source ends their turn in area **F8**

Effect The walls fire beams of chilling dark fog at the triggering creature, who takes 10d6 cold damage (DC 25 basic Fortitude save). The beams also attempt to counteract any light source the triggering creature carries. Non-magical light sources of 7th level or less are automatically extinguished. Against other light sources, the lightlock casts a 4th-level _dispel magic_ spell with a counteract modifier of +14 to attempt to counteract the light.