Showing0entries
Sorted A-Z
Hazards

Lightlock

Stealth DC 25 (expert)

rareMagicalTrap
Lvl 7simpleMagicalRareTrap
EffectA creature carrying a light source ends their turn in area **F8** · save DC 25 Fortitude (basic) · 10d6 cold

Stealth

DC 25 (expert)

Disable

Thievery DC 27 (master) to disrupt some of the hidden runes that focus the trap's energies, or dispel magic (4th level, counteract DC 25) or any spell with the Light trait to counteract the trap

Freeze the Awful Light [Reaction] (cold, darkness, evocation)