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Hazards

Life Magnet

Stealth +17 (expert)

commonComplexMagicalTrap
Lvl 7complexComplexMagicalTrap
AC
28
HP
50
Hardness
14
EffectA creature touches any of the iron bars in this area or touches a creature already affected by the trap · 2d10+10 bludgeoning
AC
28
HP
50

Stealth

+17 (expert)

Disable

DC 29 Thievery (expert) to deactivate the panel, or dispel magic (4th level; counteract DC 22) to counteract the panel's magic

AC 28, Fort +20, Ref +18

Magnet Hardness

14

Magnet HP

50 (BT 25); Bar Hardness 15, Bar HP 40 (BT 20)

Immunities

critical hits, object immunities, precision damage

Magnetize the Living [Reaction]