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Hazards

Last Prayers of the Doomed

Level 7

uniqueHaunt

Stealth DC 30 (expert) to hear desperate whispered prayers

Disable Religion DC 26 (expert) to disrupt the haunt through prayer, or Deception or Diplomacy DC 27 (expert) to convince the spirits you’ll free them from this place

Let Me Out! [Reaction] (fear, mental, occult)


Reset The haunt reforms after 1 day.

Level 7 · Complexity Simple

Stealth DC 30 (expert) — (expert) to hear desperate whispered prayers

Disable

  • Deception DC 26 (expert) — (expert) to disrupt the haunt through prayer, or Deception or Diplomacy
  • DC 27 (expert) — (expert) to convince the spirits you’ll free them from this place

Trigger A creature touches the altar, corpse, or statue

Effect The triggering creature batters their fists and body into the floor and walls, dealing 4d10+18 bludgeoning damage to themself (DC 25 basic Will save). All creatures who witness this become frightened 2 unless they succeed at a DC 25 Will save.

Reset The haunt reforms after 1 day.