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Hazards

Krooth Summoning Rune

Stealth +14 (expert)

uncommonComplexMagicalTrap
Lvl 8complexComplexMagicalTrapUncommon
EffectA non-xulgath, non-demon creature that isn't carrying a religious symbol of Zevgavizeb crosses from the north part of the hall to the south part of the hall

Stealth

+14 (expert)

Disable

DC 24 Acrobatics to approach without triggering the trap followed by DC 26 Thievery (expert) to erase the rune, or dispel magic (4th level; counteract DC 24) to counteract the rune

Summon Monster [Reaction] (arcane, conjuration, summon)


Reset

The trap resets after 24 hours.