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Sorted A-ZHazards
Iron Dart Launcher
Stealth DC 25 (expert)
uncommonMechanicalTrap
Lvl 4simpleMechanicalTrapUncommon
- AC
- 22
- HP
- 50
- Hardness
- 10
EffectThe front door is fully opened, Forced Open, or broken · save DC 24 Reflex (basic) · 4d8+10 piercing
- AC
- 22
- HP
- 50
DC 25 (expert)
Disable
DC 22 Thievery (trained) to disable the trigger, or DC 18 Acrobatics to squeeze through the partially opened door (this doesn't disable the trap but prevents it from triggering)
AC 22, Fort +14, Ref +8
Hardness
10
HP
50 (BT 25)
Immunities
critical hits, object immunities, precision damage
Dart [Reaction]
Reset
The trap resets as soon as the door is closed. It has enough darts to trigger three times, after which, it must be reloaded with 20 darts before it can reset again.