Hungry Cottage
Level 6
Stealth +15 (expert)
Disable The hungry cottage can't be damaged or disabled, but the danger in each area can be temporarily mitigated. In the stomach: DC 17 Athletics (trained) to Climb atop the hoarded belongings and avoid contact with the acidic walls or floor for 1 round, or DC 25 Crafting (expert) as a 2-action activity to concoct an alchemical antacid that neutralizes acid damage dealt by the stomach for 1d4 rounds. In the throat: DC 23 Athletics (trained) to hold the throat open for one round, allowing all characters in the stairs to use a Reflex save result one degree of success greater than their roll to avoid being pushed into the stomach, or DC 23 Nature or Survival as a 2-action activity to ease the throat's contractions and provide the same
Level 6 · Complexity Complex
Stealth +15 (expert)
Disable
- Athletics DC 17 (trained) — to Climb atop the hoarded belongings and avoid contact with the acidic walls or floor for 1 round
- Crafting DC 25 (expert) — as a 2-action activity to concoct an alchemical antacid that neutralizes acid damage dealt by the stomach for 1d4 rounds. In the throat:
- Athletics DC 23 (trained) — to hold the throat open for one round, allowing all characters in the stairs to use a Reflex save result one degree of success greater than their roll to avoid being pushed into the stomach
- Nature DC 23 — or Survival as a 2-action activity to ease the throat's contractions and provide the same effect for 1d4 rounds. In the mouth:
- Athletics DC 22 — to Force Open a window or a door and forcibly expel one creature that's within 10 feet of an exit from the cottage
- Athletics DC 25 (expert) — as a 2-action activity to jam furniture in place that prevents the teeth from gnashing for 1d4 rounds and allows anyone in the cottage to move from it during that time.
Effect for 1d4 rounds.
Reset Once no creatures remain in the cottage, the hazard resets and returns to a normal cottage. The stairs and the basement are gone, however, as is Iron Taviah's body.