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Hazards

Hidden Pressure Plate

Level 5

commonMechanicalTrap

Stealth DC 26

Disable DC 23 Thievery to render the pressure plate nonfunctional, or DC 26 Perception to locate a hidden switch near the doors to area C3 that deactivates the pressure plate

Open Doors [Reaction]

Level 5 · Complexity Simple

Stealth DC 26

Disable

  • Thievery DC 23 — to render the pressure plate nonfunctional
  • DC 26 — to locate a hidden switch near the doors to area C3 that deactivates the pressure plate

Trigger A creature steps onto the pressure plate

Effect The doors to the four C2a rooms open, allowing the goblin bat-dogs to roll Stealth for initiative instead of Perception.