Haunted Aiudara
Level 6
Stealth +15 (expert)
Disable DC 25 Religion (trained) to exorcise one of the wraiths or DC 25 Occultism (expert) to erase one of the wraith's astral sigils; three successful checks are required to disable the haunt
Forcful Screech [Reaction] (divine, necromancy)
Success The creature is unaffected.
Failure The creature takes 2d8+9 force damage.
Critical Failure The creature takes 4d8+9 force damage and is fatigued.
Routine Routine (3 actions; conjuration, divine, teleportation) With spectral claws, the aiudara wraiths hurl trespassers through time and space. Each of the three wraiths has 1 action which it can use to make a forceful hand Strike against a creature within 60 feet.
Level 6 · Complexity Complex
Stealth +15 (expert)
Disable
- Religion DC 25 (trained) — to exorcise one of the wraiths
- Occultism DC 25 (expert) — to erase one of the wraith's astral sigils; three successful checks are required to disable the haunt
Trigger A creature comes within 30 feet of the aiudara
Effect Three aiudara wraiths screech in unison and manifest to protect the arch. Each creature within 30 feet must attempt a DC 27 Will save. The haunt rolls initiative.
Reset The aiudara wraiths disperse after 1 minute, but the haunt resets after 24 hours.