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Hazards

Hands of the Forgotten

Level 8

commonHaunt

Stealth DC 28 (trained)

Disable DC 30 Religion (master) to exorcise the spirits or DC 32 Intimidation (expert) to scare away the hands

Waylay [Reaction] (force, negative, occult)

Critical Success The target is unaffected.

Success The target is slowed 1 for 1 round.

Failure The target is slowed 2 for 1 round and takes 2d10+10 negative damage.

Critical Failure The target is slowed 2 for 1 round and takes 4d10+15 negative damage.

Level 8 · Complexity Simple

Stealth DC 28 (trained)

Disable

  • Religion DC 30 (master) — to exorcise the spirits
  • Intimidation DC 32 (expert) — to scare away the hands

Trigger A creature moves into the area marked on the map

Effect Misty blue hands stretch out from the hallway's stone tiles and grasp at the triggering creature, which must attempt a DC 26 Reflex save to avoid becoming hindered or harmed by the ethereal hands.