entries
Sorted A-Z
Hazards

Hands of the Forgotten

Level 8

commonHaunt

Stealth DC 28 (trained)

Disable DC 30 Religion (master) to exorcise the spirits or DC 32 Intimidation (expert) to scare away the hands

Waylay [Reaction] (force, negative, occult)

Critical Success The target is unaffected.

Success The target is slowed 1 for 1 round.

Failure The target is slowed 2 for 1 round and takes 2d10+10 negative damage.

Critical Failure The target is slowed 2 for 1 round and takes 4d10+15 negative damage.

Level 8 · Complexity Simple

Stealth DC 28 (trained)

Disable

  • Religion DC 30 (master) — to exorcise the spirits
  • Intimidation DC 32 (expert) — to scare away the hands

Trigger A creature moves into the area marked on the map

Effect Misty blue hands stretch out from the hallway's stone tiles and grasp at the triggering creature, which must attempt a DC 26 Reflex save to avoid becoming hindered or harmed by the ethereal hands.

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms