Showing0entries
Sorted A-Z
Hazards

Guardian Mural

Level 15

uniqueMagicalTrap

Stealth DC 40

Disable DC 35 Thievery (to deface the mural in precisely the right way to render it inoperable), or dispel magic (7th level; counteract DC 34) to counteract the mural

Summon Mukradi [Reaction]


Routine


Reset 24 hours

Level 15 · Complexity Simple

Stealth DC 40

Disable

  • Thievery DC 35 — (to deface the mural in precisely the right way to render it inoperable), or dispel magic (7th level; counteract
  • DC 34

Trigger A creature attempts to open the door to area **H7**

Effect A living mukradi manifests in the 20-foot-square space indicated by the dotted outline on the map. Any other creatures in this area are knocked prone and pushed out of this square—those who succeed at a DC 40 Reflex save can choose to be pushed north or south, while those who fail are pushed west, out of the room entirely down a 200-foot fall. These creatures can Grab the Edge with a successful DC 36 Reflex save. The mukradi then rolls initiative but vanishes completely after 1 minute.

Reset 24 hours