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Sorted A-ZHazards
Grove of Despair
Stealth +12 (trained)
uncommonComplexHaunt
Lvl 3complexComplexHauntUncommon
EffectA living creature enters the haunted area · save DC 22 Will
+12 (trained)
Disable
DC 22 Diplomacy (untrained) to Request that the spirits leave or DC 20 Religion (trained) to exorcise the spirits. All creatures and objects within the fog are concealed, and all creatures and objects outside the fog are concealed to creatures within it.
Despairing Whispers [Reaction] (auditory, emotion, fear, mental)
Routine
(1 action; auditory, emotion, fear, mental) The haunt attempts an Intimidation check with a +12 modifier against the Will DC of each frightened creature as it fills their minds with haunting whispers.