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Hazards

Green Slime

Stealth DC 30 (expert)

commonEnvironmental
Lvl 9simpleEnvironmental
AC
20
HP
200
EffectA creature walks beneath the slime · save DC 28 Reflex
AC
20
HP
200

Stealth

DC 30 (expert)

Disable

DC 33 Survival (expert) to carefully peel the slime off the ceiling without touching it

AC 20, Fort +25, Ref +15

HP

200 (BT 100)

Immunities

critical hits, object immunities, precision damage

Dissolving Ambush [Reaction]

Critical Success The target leaps out of the way, and it is unaffected.

Success A small amount of the slime splashes onto the target. The target is drained 1.

Failure The slime lands on its target. The target is drained 1, and this condition value increases by 1 at the end of its turn each round until the slime is removed. If the target reaches drained 4, the next time its drained value would increase, it dies and collapses into a slurry of nutrients.