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Hazards

Ghost Stampede

Stealth +30 (master)

commonComplexHaunt
Lvl 15complexComplexHaunt
AC
40
HP
20
Hardness
25
EffectA creature approaches within 10 feet of an aurochs skull
AC
40
HP
20

Stealth

+30 (master)

Disable

DC 36 Nature (master) to calm one of the four aurochs or DC 40 Religion (trained) to exorcise them

AC 40, Fort +23, Ref +29

Hardness

25

HP

20 per aurochs skull

Immunities

death effects, disease, paralyzed, poison

Defend Territory [Reaction] (emotion, fear, mental, occult)

Critical Success The creature is unaffected.

Success The creature is frightened 1.

Failure The creature takes 1d12+6 mental damage and is frightened 2.

Critical Failure The creature takes 2d12+12 mental damage and is frightened 4.