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Hazards

Ghost Crystal Cloud

Level 8

uncommonEnvironmental

A drifting haze of glittering ghost crystals hangs in the air, beautiful and still until something disturbs it and the shards detonate in a burst of ectoplasm.

Stealth DC 28 (trained)

Disable DC 26 Arcana or Occult (expert) to render the crystal cloud inert

Ectoplasmic Explosion [Reaction]

Reset The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.

Level 8 · Complexity Simple

Stealth DC 28 (trained)

Disable Arcana DC 26 (expert) — or Occult (expert) to render the crystal cloud inert

AC 27

HP 70

Immunities critical hits, object immunities, precision damage

Trigger A creature touches or disturbs the corpse containing the growth of crystals

Effect All creatures within 10 feet of the corpse are exposed to the ghost crystal cloud. **Ghost Crystal Cloud** (inhaled, poison) Creatures with the ethereal trait are immune; **Saving Throw** DC 26 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d10 poison damage and stupefied 1 (1 round); **Stage 2** 2d10 poison damage and stupefied 2 (1 round); **Stage 3** 3d10 poison damage and stupefied 3 (1 round)

Reset The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.