Ghost Crystal Cloud
Level 8
A drifting haze of glittering ghost crystals hangs in the air, beautiful and still until something disturbs it and the shards detonate in a burst of ectoplasm.
Stealth DC 28 (trained)
Disable DC 26 Arcana or Occult (expert) to render the crystal cloud inert
Ectoplasmic Explosion [Reaction]
Reset The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.
Level 8 · Complexity Simple
Stealth DC 28 (trained)
Disable Arcana DC 26 (expert) — or Occult (expert) to render the crystal cloud inert
AC 27
HP 70
Immunities critical hits, object immunities, precision damage
Trigger A creature touches or disturbs the corpse containing the growth of crystals
Effect All creatures within 10 feet of the corpse are exposed to the ghost crystal cloud. **Ghost Crystal Cloud** (inhaled, poison) Creatures with the ethereal trait are immune; **Saving Throw** DC 26 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d10 poison damage and stupefied 1 (1 round); **Stage 2** 2d10 poison damage and stupefied 2 (1 round); **Stage 3** 3d10 poison damage and stupefied 3 (1 round)
Reset The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.