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Sorted A-ZHazards
Gas Trap
Stealth +14 (trained) to smell the poison gas or hear it hissing
commonComplexMechanicalTrap
Lvl 5complexComplexMechanicalTrap
- HP
- 52
- Hardness
- 13
EffectA creature opens one of the drawers
- HP
- 52
+14 (trained) to smell the poison gas or hear it hissing
Disable
Four DC 20 Thievery checks to block the gas vents, or a DC 26 Thievery check to unlock the door and escape
Door Hardness
13
Door HP
52 (BT 26)
Immunities
critical hits, object immunities, precision damage
Toxic Gas [Reaction]
Routine
Each round on its initiative count, the trap pumps more toxic gas into the room. Any breathing creature in the room takes 4d6 poison damage (a successful DC 22 Fortitude save halves the damage taken).