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Hazards

Furious Flame

Level 8

uncommonMagicalTrap

Stealth DC 28 (expert)

Disable Thievery DC 26 (expert) to scratch out the religious iconography, Religion DC 24 (trained) to pray for safe passage, Diplomacy DC 28 (expert) to soothe the emotions powering the magical ward, or dispel magic (3rd rank; counteract DC 24) to counteract the magical energy

Furious Explosion [Reaction] (divine, fire);


Reset The trap resets after 1 minute.

Level 8 · Complexity Simple

Stealth DC 28 (expert)

Disable

  • Religion DC 26 (expert) — (expert) to scratch out the religious iconography, Religion
  • Diplomacy DC 24 (trained) — (trained) to pray for safe passage, Diplomacy
  • DC 28 (expert) — (expert) to soothe the emotions powering the magical ward, or dispel magic (3rd rank; counteract
  • DC 24

Trigger A creature touches the door directly or with a tool; **Bypass** key

Effect The trap explodes in a 15-foot radius burst, dealing 5d10 fire damage to all creatures in the area (DC 26 basic Reflex save). Creatures damaged by the trap must additionally succeed at a DC 26 Will save (against a mental effect), becoming confused for 1 minute on a failure.

Reset The trap resets after 1 minute.