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Hazards

Flood of Spirits

Level 18

commonHaunt

Stealth DC 45 (trained) to hear the flood of spirits coalescing

Disable DC 48 Occultism (expert) or Religion (master) to divert the spirits

Surge Through [Reaction] (cold, negative)


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Level 18 · Complexity Simple

Stealth DC 45 (trained) — (trained) to hear the flood of spirits coalescing

Disable Occultism DC 48 (expert) — or Religion (master) to divert the spirits

Trigger A creature passes through the area

Effect The haunt deals 3d12+20 negative damage and 3d12+20 cold damage to creatures in the area (DC 40 basic Reflex save). On a failure, a creature is stupefied 2 for 1 minute, and on a critical failure, it's also confused for 1 minute.

Reset 1 day