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Sorted A-ZHazards
Fireball Rune
Level 5
commonFireMagicalTrap
Fire Magical Trap
Stealth DC 24 (expert)
Disable DC 22 Thievery (expert) to erase the rune without triggering the sensor, or dispel magic (3rd rank; counteract DC 20) to counteract the rune
Fireball [Reaction] (arcane, fire)
Level 5 · Complexity Simple
Stealth DC 24 (expert)
Disable
- Thievery DC 22 (expert) — to erase the rune without triggering the sensor, or dispel magic (3rd rank; counteract
- DC 20
Trigger A living creature enters the sensor area
Effect The rune detonates a fireball centered on the triggering creature’s square. This is a 3rd-rank _fireball_ spell that deals 6d6 fire damage (DC 22 basic Reflex save).