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Hazards

False Door Trap

Stealth DC 28 (expert) to see the brick wall behind the edges of the door

commonMechanicalTrap
Lvl 6simpleMechanicalTrap
AC
24
HP
50
Hardness
8
EffectThe doorknob is turned · save DC 27 Reflex (basic) · 2d8+9 fire
AC
24
HP
50

DC 28 (expert) to see the brick wall behind the edges of the door

Disable

DC 27 Thievery (expert) to disable the doorknob trigger

AC 24, Fort +17, Ref +11

Hardness

8

HP

50 (BT 25)

Immunities

critical hits, object immunities, precision damage

Explosive Charge [Reaction]