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Hazards

Falling Stars

Level 15

uncommonMagicalTrap

Stealth DC 40 (master)

Disable DC 40 Thievery (master) to disable enough pressure plates so the trap won't trigger

Rain of Stars [Reaction]


Reset The trap's supply of spikes magically replenishes, and the trap resets after 1 hour.

Level 15 · Complexity Simple

Stealth DC 40 (master)

Disable Thievery DC 40 (master) — to disable enough pressure plates so the trap won't trigger

Trigger Each time a non-flying creature enters a square in this room, roll a secret DC 6 flat check. On a failure, the trap triggers as the character steps on a pressure plate—the trap automatically triggers if a creature steps on either square just west of the hallway leading to **H12**

Effect The trap makes a crystal spike Strike against all creatures in the room, then each creature in the room takes 6d10 piercing damage as the spikes explode (DC 36 basic Reflex save). **Melee** [Single Action] crystal spike +34, **Damage** 2d12+26 piercing

Reset The trap's supply of spikes magically replenishes, and the trap resets after 1 hour.