Falling Stalactites
Level 3
The cavern ceiling bristles with stone teeth, hung loose and waiting for a vibration to shake them free. One heavy footfall and a spear of rock comes down from the dark.
A creature can attempt DC 20 Survival (trained) to remove a stalactite without triggering a fall.
In play
Fall [Reaction]
Level 3 · Complexity Simple
Stealth DC 23 (trained)
Disable Survival DC 20 (trained) — to remove a stalactite without triggering a fall
AC 16
HP 42 · Hardness 12
Immunities critical hits, object immunities, precision damage
Trigger A stalactite is damaged or touched
Effect The stalactite falls, making an attack against each creature underneath. **Melee** stalactite +16**,** **Damage** 2d10+13 bludgeoning
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