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Hazards

Explosive Barrels

Stealth DC 15

commonEnvironmentalFire
Lvl 2simpleEnvironmentalFire
AC
15
HP
5
Hardness
1
Effect4 rounds pass after the agents' arrival without anyone smothering them · save DC 20 Reflex · 3d6+8 fire
AC
15
HP
5

DC 15

Disable

Survival DC 20 to smother the flames without rupturing the barrels

AC 15, Fort +11, Ref +3

Hardness

1

HP

5

Immunities

object immunities, precision damage

Explode [Reaction]