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Hazards

Exploding Stove

Level 3

commonMechanicalTrap

An old cast-iron stove rigged to detonate, its firebox crammed with fuel and primed to blow the moment someone steps on the wrong floorboard. The cozy kitchen becomes a fireball.

To disable it, a creature can attempt DC 20 Thievery (trained) to disable the pressure sensors, or DC 20 Survival (trained) to safely extinguish the stove fires.

In play

Explode [Reaction]

Level 3 · Complexity Simple

Stealth DC 22 (expert)

Disable

  • Thievery DC 20 (trained) — to disable the pressure sensors
  • Survival DC 20 (trained) — to safely extinguish the stove fires.

AC 19

HP 42 · Hardness 10

Immunities critical hits, object immunities, precision damage

Trigger A creature steps on the floor within 5 feet of the stove

Effect The stove explodes, dealing 2d10+13 fire damage to each creature within 10 feet (basic DC 20 Reflex save).

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