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Hazards

Exhaling Portal

Complex Magical Trap

commonComplexMagicalTrap
Lvl 9complexComplexMagicalTrap
EffectA creature opens the door · save DC 32 Fortitude

Complex

Magical

Trap

DC 33

Disable

DC 30 Thievery (expert) twice to scratch out the runes, or dispel magic (5th level; counteract DC 30) to counteract the planar runes; DC 32 Athletics to shut the door if it's open (using Athletics only stops the trap, it doesn't fully disable it)

Gust [Reaction] (air)

Critical Success The creature is unaffected.

Success The creature is pushed back 5 feet.

Failure The creature is pushed back 10 feet.

Critical Failure The creature is pushed back 10 feet and knocked prone.