Enraged Polar Bear Spirit
Level 9
Stealth +23
Disable DC 26 Nature (expert) to calm the spirit, DC 30 Intimidation (master) to cow the spirit, or DC 30 Religion (expert) to contain the spiritual corruption (each successful check reduces its number of actions by 1)
Feral Roar [Reaction] (auditory, fear, mental)
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature takes 6d6 sonic damage and is frightened 2.
Critical Failure The creature takes 12d6 sonic damage and is frightened 3.
Level 9 · Complexity Complex
Stealth +23
Disable
- Nature DC 26 (expert) — to calm the spirit
- Intimidation DC 30 (master) — to cow the spirit
- Religion DC 30 (expert) — to contain the spiritual corruption (each successful check reduces its number of actions by 1)
Trigger A creature approaches within 10 feet of the polar bear spirit
Effect The polar bear spirit roars. Each creature in the room must attempt a DC 28 Will save. The enraged polar bear spirit rolls initiative.
Reset The bear spirit calms after no creatures are in the room for 1 minute but is ready to lash out again after 10 minutes.
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.