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Hazards

Endless Realities

Level 14

uniqueComplexIllusionMagicalMythicTrap

The air fractures into four overlapping worlds at once, each a convincing lie — and which one is real shifts before you can be sure you ever knew. Walk in and the false realities close around you, daring you to find the seam.

Reality Undone (reaction) (illusion)

To disable: seize the strands of a false reality and tug them loose with legendary Thievery (DC 38), take command of the illusions and force them to consume themselves with Arcana (DC 41), or dispel magic (7th-rank; counteract DC 39) to counteract one of the four realities the illusion creates.

Level 14 · Complexity Complex

Stealth 31

Disable

  • Thievery DC 38 (legendary) — to seize strands of a false reality and tug at them to unravel the surrounding illusions
  • Arcana DC 41 — to take command of the illusions in a false reality and force them to consume themselves, dispel magic (7th-rank; counteract
  • DC 39

AC 39

HP 90 · Hardness 20

Immunities critical hits, object immunities, precision damage, plus one type of damage defined by the current reality

Trigger A non-follower of Xanderghul attempts to enter the hallway or chambers to the east of this area

Effect A flood of illusions overwhelms in a rush of images and sounds, engulfing the triggering creature and all of their allies within the dawnsilver workshop. Affected creatures must succeed at a DC 34 Will save or become stupefied 1 (stupefied 2 on a critical failure) for 24 hours.