Electrified Gate
Level 19
Stealth DC 47 (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket
Disable DC 47 Thievery (legendary) to destroy the ward, dispel magic (8th level; counteract DC 47) to counteract the ward, or press the bypass button
Electrocution [Reaction] (divine, electricity, evocation)
Reset The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.
Level 19 · Complexity Complex
Stealth DC 47 (master) — (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket
Disable
- Thievery DC 47 (legendary) — to destroy the ward, dispel magic (8th level; counteract
- DC 47
Trigger A creature touches the gate directly or with a tool
Effect The trap deals 8d10+40 electricity damage to the triggering creature (DC 46 basic Reflex save).
Reset The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.