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Hazards

Electrified Gate

Level 19

uncommonMagicalTrap

Stealth DC 47 (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket

Disable DC 47 Thievery (legendary) to destroy the ward, dispel magic (8th level; counteract DC 47) to counteract the ward, or press the bypass button

Electrocution [Reaction] (divine, electricity, evocation)


Reset The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.

Level 19 · Complexity Complex

Stealth DC 47 (master) — (master) or DC 50 (legendary) to notice the bypass button hidden in a skull's eye socket

Disable

  • Thievery DC 47 (legendary) — to destroy the ward, dispel magic (8th level; counteract
  • DC 47

Trigger A creature touches the gate directly or with a tool

Effect The trap deals 8d10+40 electricity damage to the triggering creature (DC 46 basic Reflex save).

Reset The trap resets automatically if triggered, after 1 minute if the bypass button is pressed, or after 15 minutes if disabled or counteracted.