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Sorted A-ZHazards
Electric Fence
Stealth DC 30 (expert)
uncommonElectricityMechanicalTrap
Lvl 8simpleElectricityMechanicalTrapUncommon
- AC
- 25
- HP
- 60
- Hardness
- 15
EffectA creature touches the fence directly or with a tool or weapon · 6d12 electricity
- AC
- 25
- HP
- 60
DC 30 (expert)
Disable
AC 25, Fort +20, Ref +14
Hardness
15
HP
60 (BT 30)
Immunities
object immunities
Shock [Reaction]
Routine
Reset
The trap automatically resets. If deactivated or disabled, the trap doesn’t reset.