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Hazards

Echoes of Faith

Stealth DC 24 (expert)

commonHaunt
Lvl 6simpleHaunt
AC
24
HP
60
EffectA non-Arodenite creature approaches within 5 feet of the lectern · save DC 24 Will
AC
24
HP
60

DC 24 (expert)

Disable

DC 26 Occultism (expert) to exorcise the spirits, or Deception or DC 28 Religion (trained) to imitate the Arodenite faith and render the haunt harmless until it resets

AC 24, Fort +13, Will +15

HP

60

Immunities

critical hits, physical damage

Phantom Sermon [Reaction] (divine, necromancy)


Reset

The spirits return in 1d8 hours as long as any xulgaths remain in Moonstone Hall.