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Hazards

Echoes of Faith

Level 6

commonHaunt

The lingering devotion of a fallen faith, its phantom sermon swelling up to scour the unbelievers who defile the hall. Notice it with Stealth DC 24 (expert); quiet it with DC 26 Occultism (expert) to exorcise the spirits, or Deception or DC 28 Religion (trained) to imitate the Arodenite faith and render the haunt harmless until it resets.

Phantom Sermon [Reaction] (divine, necromancy)

Reset The spirits return in 1d8 hours as long as any xulgaths remain in Moonstone Hall.

Level 6 · Complexity Simple

Stealth DC 24 (expert)

Disable

  • Occultism DC 26 (expert) — to exorcise the spirits, or Deception
  • Religion DC 28 (trained) — to imitate the Arodenite faith and render the haunt harmless until it resets

AC 24

HP 60

Immunities critical hits, physical damage · Weaknesses positive 10

Trigger A non-Arodenite creature approaches within 5 feet of the lectern

Effect A spectral minister appears before the pulpit, resembling an ever-shifting amalgamation of several past priests. The spectral minister delivers fervent exhortations about faithlessness. Each creature on the dais must succeed at a DC 24 Will save or become drained 2. On a critical failure, the creature is drained 4.

Reset The spirits return in 1d8 hours as long as any xulgaths remain in Moonstone Hall.