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Hazards

Echoes of Earthfall

Level 5

uniqueComplexHaunt

Stealth +13 (expert)

Disable DC 23 Religion (expert) to exorcise the spirits or DC 23 Intimidation to stand resolute and show the spirits there’s nothing to fear; three total successes are required to disable this haunt.

Final Cries of Horror [Reaction] (emotion, fear, mental)


Routine (1 action; illusion, mental) A thunderous explosion rocks the room as the ceiling appears to split open and collapse. This cave-in is an illusion formed from the memories of the dead, but it can inflict real damage.

Level 5 · Complexity Complex

Stealth +13 (expert)

Disable

  • Religion DC 23 (expert) — to exorcise the spirits
  • Intimidation DC 23 — to stand resolute and show the spirits there’s nothing to fear; three total successes are required to disable this haunt.

Trigger A living creature attempts to exit the room

Effect The cavern erupts into terrified cries as a deep rumbling fills the room. All creatures in area **C12** must succeed at a DC 22 Will save or become frightened 1 (frightened 2 on a critical failure). The haunt then rolls initiative.

Reset The haunt deactivates once no living creatures are in the cave at the end of a round, then resets 1 hour later as the spiritual energy rebuilds to a breaking point.