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Sorted A-ZHazards
Dread Aura
Stealth DC 42 (master)
commonEnvironmentalMagical
Lvl 16simpleEnvironmentalMagical
EffectA creature ends its turn within the ruins of the tower or the chambers below while not currently being affected by the Dread Aura · save DC 37 Will
DC 42 (master)
Disable
DC 45 Occultism (master) to inscribe eldritch warding sigils on the stones of the tower (this is an activity that takes 1 hour to perform) or defeat the Thresholder influence in the chambers below (as detailed in Chapter 9)
Unsettling Attention [Reaction] (emotion, enchantment, fear, mental, occult)
Critical Success The creature is unaffected and is immune to the Dread Aura forever.
Success The creature is unaffected and is immune to the Dread Aura for 24 hours.
Failure The creature becomes unsettled and suffers a –2 penalty to all saves against fear effects as long as they remain within the hex containing Candlemere.