Disorienting Illusions
Level 1
Illusion Magical Trap Visual
Stealth DC 20
Disable DC 17 Crafting (trained) to calculate the room's dimensions despite the illusions, or dispel magic (1st level; counteract DC 17) to counteract the illusions
Disorient [Reaction] (arcane, illusion, mental, visual)
Critical Success The creature disbelieves the illusions and is unaffected. Success The creature disbelieves the illusions but still sees them. It treats the room as difficult terrain. Failure The creature is fooled by the illusions. It treats the room as difficult terrain and becomes sickened 1.
Level 1 · Complexity Simple
Stealth DC 20
Disable
- Crafting DC 17 (trained) — to calculate the room's dimensions despite the illusions, or dispel magic (1st level; counteract
- DC 17
Trigger A creature enters the room
Effect Illusions cause the appearance of the room and the objects inside it to constantly warp, shift, bend, and distort for 1 minute. Each creature in the room while it's distorting must attempt a DC 17 Perception check.
Reset 1 minute
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