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Hazards

Disembodied Voices

Stealth DC 16 (trained) to feel breath upon your neck

commonHaunt
Lvl 0simpleHaunt
EffectA creature enters the haunt's area · save DC 19 Will (basic) · 1d6+4 mental

DC 16 (trained) to feel breath upon your neck

Disable

DC 15 Religion (trained) to ward yourself from evil or DC 16 Performance to drown out the spirits' voices

Whisper [Reaction] (auditory, emotion, enchantment, fear, mental, occult)


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