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Hazards

Devil's Breath

Level 5

uniqueMagicalTrap

A mounted taxidermy beast watches the room through glittering gemstone eyes — and when those eyes catch movement, the thing's jaws crack open to pour out a choking gout of smoke.

Disable Thievery DC 23 to pluck out the taxidermy's gemstone eyes. The taxidermy has Hardness 10 and 50 HP (BT 25).

Exhale Smoke [Reaction]

The Devil's Breath resets automatically after an hour.

Level 5 · Complexity Simple

Stealth DC 23

Disable DC 23 — pluck out the taxidermy's gemstone eyes

AC 22

HP 50 · Hardness 10

Immunities critical hits, object immunities, precision damage

Trigger A non-goblin creature approaches within 10 feet of the taxidermy Sandpoint Devil

Effect The taxidermy Sandpoint Devil lurches forward, opens its jaws, and emits a blood-curdling howl and a blast of foul-smelling gray smoke. All creatures in a 30-foot-cone directed south of the trap (which reaches all the way to the door leading out to the Pit) must attempt a DC 22 Fortitude save or become enfeebled 1 for 1 hour (or enfeebled 2 for 8 hours on a critical failure).

Reset The Devil’s Breath resets automatically after an hour.