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Hazards

Desperate Hunger

Stealth DC 35 (master) to feel an odd sense of hunger

commonHaunt
Lvl 12simpleHaunt
EffectA creature approaches within 10 feet · save DC 32 Fortitude · 6d10+20 piercing

DC 35 (master) to feel an odd sense of hunger

Disable

DC 36 Deception (master) to convince the spirit it's no longer hungry or DC 38 Occultism (trained) to ritually feed the spirit

Desperate Meal [Reaction]

Critical Success The creature is unaffected.

Success The creature takes half damage and is sickened 1.

Failure The creature takes full damage and is sickened 2.

Critical Failure The creature takes double damage, is sickened 4, and takes a –10-foot status penalty to its Speeds for as long as it's sickened.


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