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Hazards

Crushing Gate Trap

Stealth DC 42 (master) to spot the triggering rod beneath the black sand

commonTrap
Lvl 16simpleTrap
AC
40
HP
104
Hardness
26
EffectThe stone rod is moved or either door is touched · save DC 37 Reflex (basic) · 6d12+35 bludgeoning
AC
40
HP
104

DC 42 (master) to spot the triggering rod beneath the black sand

Disable

Thievery DC 42 (expert) to secure the doors in place without triggering the trap

AC 40, Fort +32, Ref +25

Hardness

26

HP

104 (BT 52)

Immunities

critical hits, object immunities, precision damage

Gate Collapse [Reaction] (attack)