Compression Tunnel
Level 20
Stealth DC 51 (legendary)
Disable DC 46 Athletics (legendary) twice to push back the shadows or DC 48 Thievery (legendary) three times to pierce through the shadows
Shudder [Reaction]
Routine (1 action) The tunnel compresses, crushing all creatures in it and dealing 4d10+22 bludgeoning damage (DC 42 basic Fortitude save). On a failed save, a creature additionally becomes immobilized (Escape DC 42).
Level 20 · Complexity Complex
Stealth DC 51 (legendary)
Disable
- Athletics DC 46 (legendary) — twice to push back the shadows
- Thievery DC 48 (legendary) — three times to pierce through the shadows
Trigger A creature reaches the tunnel's midpoint
Effect The tunnel shudders, knocking creatures prone unless they succeed at a DC 42 Reflex save. The trap then rolls initiative.
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