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Sorted A-ZHazards
Cold Spot
Level 1
commonHaunt
Stealth DC 17 (trained)
Disable DC 19 Religion (trained) to banish the cold spot with ritual prayers or DC 20 Occultism (trained) to foil the arrival of outside forces
Sudden Chill [Reaction] (cold, evocation, occult)
Reset 1 hour
Level 1 · Complexity Simple
Stealth DC 17 (trained)
Disable
- Religion DC 19 (trained) — to banish the cold spot with ritual prayers
- Occultism DC 20 (trained) — to foil the arrival of outside forces
Trigger A living creature enters the area
Effect The temperature drops as invisible spirits gather around the living. Living creatures within 15 feet take 2d4+5 cold damage (DC 17 basic Fortitude save). Creatures that critically fail their save are additionally clumsy 1.
Reset 1 hour